Part 5 - Way to the Core
You managed to defeat the Yanmamon.DobermonNice fighting, Tamers. But this is just the beginning.
JijimonDo you see the semi-sphere right over there?
JackIt is still a little far.
DobermonWe will have to run for it. We need to run and to attack at the same time.
JackDo you think we can do it?
DobermonAre you underestimating us? We are from Wind Village!
Afraid or not, you wanted to go trough too.JijimonOk. Now, let's run!
You started to run with them the fastest you could.Many Yanmamon started to fly in your direction.DobermonGRAY NOISE! *howls*
As Dobermon started to howl, the Yanmamon could unleash their abilities.DobermonDo you still think we can't make it?
Jack*breaths quickly* Ok, ok, I got it!
You continued to run.JijimonENERGY GRENADE!
A great light came from the grenade. You couldn't see anything.JijimonEven if you can't see, keep running forward! NOW!
You ran even faster.
And you finally managed to enter the semi-sphere area.JackWe finally made it! *calms his breath* What the...
What was this place?It wasn't a prairie at all. It surely was the effect of the core.JijimonPretty weird place.
DobermonStill more quiet than outside. However, it seems that there are also Digimon here.
JijimonOf course. They are protecting the core after all.
JackMaybe we can even find who's behind this.
JijimonI don't think so, but who knows?
DobermonIt seems that the path is pretty easy. Keep walking forward.
JijimonI was thinking of a maze or something. But oh well.
DobermonLet's go.
Objective-> Clear the Dungeon Kiwi Prairie Core Semi-Sphere
MapYou have to do the Dungeon here. It is little and simple for a solo player.Details-> This is the Core Zone. If you destroy the Core, it seems that the Yanmamon swarm will stop.
Objective-> Destroy the Core.
Rules-> 1 Tamer with 1 Digimon.
-> You will have allies at Boss Battle.
-> No Dungeon Items allowed.
Square DetailsSquare 1: Starting place.
Square 2: Battle!
YanmamonRank: Champion
Attribute: Data
Type: Insect
HP:620
EP:620
Speed:250
Moves:
Thunder Ray - 60 Damage - 20 EP
Talent:
N/A
Rewards-> Digimon EXP: 25
-> Tamer EXP: 50
-> BIT: 100
Square 3: Heals all HP and EP.
Square 4: Battle!
YanmamonRank: Champion
Attribute: Data
Type: Insect
HP:550
EP:550
Speed:180
Moves:
Thunder Ray - 65 Damage - 20 EP
Talent:
N/A
Rewards-> Digimon EXP: 25
-> Tamer EXP: 50
-> BIT: 100
Square 5: Heals all HP and EP.
Square 6: BOSS BATTLE!
COREHP:2000
AlliesJijimonRank: Mega
Attribute: Vaccine
Type: Holy
EP:2000
Speed:500
Moves:
Cat Cane - 80 Damage - 20 EP
Talent:
N/A
DobermonRank: Champion
Attribute: Vaccine
Type: Beast
EP:1000
Speed:350
Moves:
Black Beam - 60 Damage - 30 EP
Talent:
N/A
-> You'll have the help of these two Digimon ony for this battle.
-> The Core doesn't move at all.
-> You have to defeat the Core in 10 turns or less.
Rewards-> Digimon EXP: 100
-> Tamer EXP: 150
-> BIT: 250
Unlocks-> Part 6 - Second Phase